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AI Insights · Timothy · April 2025

Top Boxing Games on iOS in Uruguay: Q1 2025 Insights

Explore the performance trends of top boxing games on iOS in Uruguay during Q1 2025, highlighting downloads, revenue, and active users.

Top Boxing Games on iOS in Uruguay: Q1 2025 Insights

In the first quarter of 2025, Real Boxing 2 by Vivid Games S.A. showed a mixed performance in Uruguay. Weekly revenue experienced a notable jump, peaking at approximately $34 in mid-March. Downloads began the quarter strong with around 73 but tapered off to 12 by the end of March. Active users followed a similar trend, starting at 104 and declining to 32.

MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. maintained a relatively stable performance. Revenue was negligible until the last week, where it reached $6. Downloads fluctuated, starting at 24 and seeing a spike to 36 in late March. Active users increased steadily, ending the quarter at 41.

For Boss Fight. by BoomBit, Inc., downloads were inconsistent, with a noticeable peak of 46 in late January. Active users remained relatively stable, averaging around 160 throughout the quarter.

I, The One - Fighting Games by Azur Interactive Games Limited saw minimal revenue. Downloads were modest, with occasional increases, such as 21 in late February. Active users hovered around the low 30s, ending at 18.

Lastly, Boxing Star: Boxing Fight Game from THUMBAGE had a revenue peak of $23 in late January. Downloads spiked at 53 during the same period but generally remained low. Active users saw a high of 83 in late January before declining.

These insights, sourced from Sensor Tower, provide a snapshot of the boxing game market in Uruguay. For more comprehensive data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025